Urgot - The Headman's Pride

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There are warriors who become great for their strength, cunning, or skill with arms. Others simply refuse to die. Urgot, once a great soldier of Noxus, may constitute a case in support of the latter. Prone to diving headlong into enemy battle lines, Urgot sewed chaos throughout the enemy ranks, often sustaining grievous injuries in the process. When his body was unable to weather further abuse, the crippled Urgot was delegated the position of High Executioner of Noxus. By this time, his hands had been ruined and he could barely walk. Scythe-like grafts affixed to his maimed limbs served to carry out his bloody work.

Urgot finally met his end at what should have been his finest hour. Because of his military background, he often accompanied detachments into foreign territory to carry out judgment. After ambushing an enemy force, Jarvan IV, Crown Prince of Demacia, fell into the clutches of Urgot's division. Too far from Noxus to risk transporting their prize for ransom, Urgot prepared to dispose of their captive. At the final moment, however, the Dauntless Vanguard, led by Garen, the Might of Demacia, intervened, and Urgot was cut in two by the zealous warrior as he scrambled to free his Prince. In recognition of his service, the executioner's remains were remanded to the Bleak Academy for reanimation. A lifetime of abuse, however, had left his body in a catastrophic state; proving problematic to the necromancers' craft. Professor Stanwick Pididly, the prevailing scholar of Zaun, offered a solution. Within Pididly's laboratories, a nightmarish new body was forged for Urgot. Now as much machine as man, Urgot arrived at the League of Legends in search of the man who ended his life; necromantic energies coursing through his metal veins.

We can rebuild him. We have the techmaturgy. --Professor Stanwick Pididly

Abilities

Urgot The Headman's Pride's Abilities Patch V1.0.0.99
 
Zaun-Touched Bolt Augmenter
(Innate): Urgot's attacks reduce the damage that his target deals by 15% for 2.5 seconds.
Ability Description Levelling up
 
Acid Hunter
(Active): Urgot fires a missile towards the cursor dealing physical damage. Missile-lock can be achieved by holding the cursor over target afflicted by Noxian Corrosive Charge.
  • Range:
  • Cost: 40 mana
  • Cooldown: 2 sec
Physical Damage: 40 / 60 / 90 / 120 / 150 (+70% of damage)
 
Terror Capacitor
(Active): Urgot charges up his terror capacitor to gain a shield that absorbs damage for 7 seconds. While the shield is active, Urgot's attacks and missiles slow targets. Cost: 55 / 60 / 65 / 70 / 75 mana.

Cooldown: 16 / 15 / 14 / 13 / 12 seconds

Shield absorbtion: 80 / 120 / 160 / 200 / 240 (+0.8 per Ability Power)

Slow: 20 / 25 / 30 / 35 / 40 %

 
Noxian Corrosive Charge
(Active): Urgot launches a corrosive charge at a target location. Enemies afflicted by the charge have reduced armor and take magical damage over 5 seconds.
Acid Hunter is able to missile-lock onto target affected by Noxian Corrosive Charge.
Cost: 50 / 55 / 60 / 65 / 70 mana.

Magical Damage: 100 / 155 / 210 / 265 / 320 (+0.8 per Ability Power)

Armor Reduction: 10 / 15 / 20 / 25 / 30

 
Hyper-Kinetic Position Reverser
(Active): Urgot charges up his Hyper-Kinetic Position Reverser, gaining armor and magic resistance for 5 seconds. The target is stunned for 1 second before swapping position with Urgot. After the swap, the target is slowed by 40% for 3 seconds.
  • Cooldown: 120 seconds
  • Cost: 120 mana
Swap Range: 700 / 775 / 850

Armor and Magic Resistance: 80 / 105 / 130


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