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Phrase and Chat Guide - by Duvois

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LoL = League of Legends


Thing heard in game or apply to things in game

b       = back, fall back, they're coming for you

back  = fall back, they're coming for you

care  = be careful, they may be coming for you

oom  = out of mana

lom = low on mana
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focus = To target a player. Meaning that as a team you all will all focus on a specified hero to kill first.

top, mid, bottom = the lanes in LoL. With the flip camera option, the top and bottom may be switched for some people.

lane = the road like expanses that contain towers and lead to and from the bases

river= The river which cuts across the map diagonally

jungle = The mass of treeses and paths that exist between the lanes

neuts = neutrals

neutrals = The creep-enemies who live in the jungle

bp, pill, pilling = blue pilling, going back to base

base, basing = blue pilling, going back to base

shop,buy = To go back to base to go shopping

brush = The large grass in LoL which causes your hero to be hidden to people outside of the brush

grass = see brush

sigils = Temporary buffs granted to a player by defeating the Golem and the Elder Lizard. These buffs transfer to the killer in the event that the hero dies with the sigil.

buff = Typically a temporary increase to some stat(s)

passive = An ability which is not activated but helps a character. For example, Morgana's passive allows her to heal a small % of the damage her spells inflict. Passives usually apply only to the hero who has them.

aura = A 'passive' which applies not only to the hero who has it, but also to heroes within the given range for the aura. A shareable passive.

dd = direct damage ability. Typically DDs are unavoidable: Click ability, click target, profit. For example: Annie's Q fireball.

skillshot = an ability that fires a projectile that can be dodged. For example: Morgana's cage, Ashe's ultimate arrow

aoe = area of effect

pbaoe = point blank area of affect. The area of effect is centered around the caster such as Nunu's Ultimate or any aura.

backdoor = To attack the enemies towers and base without the cover of your creeps there

ult = ultimate ability. The R Ability.

unique = In LoL certain auras/passive are unique, meaning they do not stack.

last hit = Getting the very last hit, or killing blow.

AP = Ability Power. The stat which boosts the effectiveness of abilities.

miss, mia = Missing, missing in action. Commonly used to describe when a hero is missing from a lane and may indicate to the team that a gank may happen. 

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juke, juking = When being chased, juking is to fool your pursuers. Typically this happens in the jungle. A successful juke could range from eluding the enemy by exploiting line of sight, or could simply cause the enemy to mistarget a spell.

feed = A player who dies constantly feeds the other team (via the gold reward for killing someone). Being called a feeder is not a compliment. A player who is fed has a lot of kills.

gg = good game.

gj = good job.

ms = movement speed

baron, nashor, worm = the big worm like boss that gives a noticeable buff to the whole team when killed.

gl hf - good luck, have fun, usually an encouraging sportsmanlike phrase said before a game, sometimes sarcastically used "gl solo baron"

push - to gather up a creep wave and attempt to destroy an enemy tower "I'm going to push bottom"

d, defend - to sit at a tower and/or inhibitor and attempt to avoid confrontation while stopping the enemy from killing the objective "I'm gonna d mid"

gank - to go (often with more than one player) to try and kill an enemy, often by surprise "lets gank bottom"

tp - summoner spell telleport used to traverse the map "Ill tp back in"

heal - either the summoner spell, a champion ability, or the act of returning to base to regenerate HP and mana "you should heal"

harass - to annoy the enemy with small bursts of non lethal damage, often forcing them to go heal or be set up for a gangk.

bait - to deliberately appear in a position to be easily ganged so as to lure 1 or more players to be gangked by your team "go bait them in to the jungle"

Disable = A Disable is a debuff that usually prevents some kind of action on the player. Stuns, roots, silences are all examples of disables

Stun = A debuff which prevents any action by a champion (summoner spells excluded)

Root = A debuff which prevents any movement by a champion (summoner spells excluded)

Silence = A debuff which prevents any abilities being used by a champion (summoner spells excluded)

Farm = Farming involves the amassing of gold for player. This is usually best done by killing a lot of creeps and killing them very quickly. Certain Heroes like Ashe and Tristana are great farmers: The first has a +gold passive, and the latter has an AOE passive.

Things heard outside of the game or apply to outside of the game

vent = Ventrilo. It is voice communication software used to coordinate as a team. LoL has its own vent server: See the sticky in the beta general for more information.

build = how a champion and its summoner is built. For champions this may includes the items one buys on a champion, and the order one gets a champion's skills. For summoners, this refers to their masteries and rune selections.

carry = A character who, if played properly, wins late game fights for a team. Typically these heroes are weak early game and require a lot of farming.

tank = Character with a lot of HP and likely armor/resistance. Whose job is to initiate battles with the enemy players/turrets as to draw damage onto himself.

dps = Damage per second. Also referes to characters who job it is to deal damage (As opposed to support and tanks)

burst = A large volume of damage done quickly and typically then very little sustained follow up damage.

support = Characters who job it is to support other characters: Healers, buffers, etc

runes = Refers to LoL's rune system, however this term is overloaded and some players also refer to sigils as runes

talents = A non-canon term for masteries

mastery, masteries = The talent-tree system of LoL

Dota = Defense of the the Ancients. A mod for War3 that virtually launched the moba genre

moba = multiplayer online battle arena

elo = The score a person has in the Ranking system. http://en.wikipedia.org/wiki/Elo_rating_system

leave, leaver = To quit a game before it is over.

raqequit = To quit a game in anger (Being killed, losing)

disc, dc = disconnect from a game.

Bearon = The Ultimate League of Legend Champion. A bear of nobility from Rabilov.

Coral = The color of Adjudicators elected in a fair democratic process. Penny then proceeded to invalidate the election and instead we got dodger blue.

adjudicator = Either an older beta tester, or a beta tester whose skill in game or feedback out of game have been noted.

skin = Items that give a Champion a new look (Costumes, clothes, etc)

champion = The particular character that you as the summoner control

hero = non-canon name for a champion

summoner  = Your representation in the game. Essentially you are the puppet master of your selected Champion and you have your own summoner abilities along with the champion's abilities.
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deny, denies = Basically last hitting your own creep. This mechanic does not exist in LoL. In Dota this would prevent the other from earning the gold and experience for killing the creep.

I tried to stay away from dealing too much with heroes or items, though they can be added if there is a need. Would love to hear if anyone has any suggestions for additions or modifications. Hopefully this can help new people with all this jargon (and to save the forum from too many "What is...?" threads).


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